Consuming Moonshine, Moon Dust, and New Moon

Rule Type: Homebrew
Moonshine can be used beyond the requirement for spellcasting. One can drink it to strengthen oneself in casting or to enhance innate abilities. Moonshine beyond that required to be a caster must be acquired in game through actions, coin, and roleplay and has risks of both addiction and slowly becoming a Lunatic per the Addiction rules.

Consuming Moonshine, Moon Dust, or New Moon grants the user the Moon Touched +dX status, where X is the Bonus Die provided by the type consumed. You can put the appropriate type of die or similar token on your character sheet as a reminder. This status can be gained multiple times, with each instance being unique, however an instance is removed when its bonus is consumed or after a Long Rest. This status may be consumed to apply the relevant bonus die to any future roll, but must be declared prior to rolling. When the bonus is used it stacks with all other bonuses, but cannot stack with itself. When making a Spellcast Roll, the player may opt to take a flat bonus equal to ½ the Bonus Dies maximum result instead of rolling the die.

Type of Moonshine Bonus Die Addiction Value Rarity
Standard Moonshine d6 3 Uncommon (21-30)
Weak Moonshine d4 2 Common (11-20)
Potent Moonshine d8 4 Rare (31-40)
Pure Moonshine d6 2 Rare (31-40)
Impure Moonshine d6 4 Common (1-10)
Moon Dust d10 5 Uncommon (21-30)
New Moon d12 6 Common (1-10)